Outline
The purpose of this workshop is to give you significant hands-on
experience with Geometer's Sketchpad in such a way that you will
see directly how such dynamic geometry software promotes greater interest
in geometric constructions, facilitates open-ended investigations,
generates conjectures and problems, and
even inspires proofs.
Each day we will start with a brief discussion of some of the techniques
available with Sketchpad. After this you will work through a
series of exercises that use these tools, along with those you might have
learned earlier in the workshop and your own knowledge of geometry.
Finally, there will be a set of investigations that you should complete.
These will emphasize how Sketchpad facilitates experimentation and
discovery. In most of these investigations you will discover results that
you have not known before. If you can prove these results, it will be an
added bonus. The main goal of the workshop, however, is to show you how to
use Sketchpad to make the constructions, model the problems, and
make the conjectures.
Lessons
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Lesson 1: Sketchpad basics
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Lesson 2: Writing scripts
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Lesson 3: Tracing and animations
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Lesson 4: Putting it all together